Subject: Computer graphics
(17 -
RI4A) Basic Information
Course specification
Course is active from 30.09.2005.. Students learn about development and manipulation of elements of computer graphics in 3D space. The acquired knowledge and skills are used for specific visualization information software using DirectX and/or Open GL, digitalization and processing of graphic materials - Photoshop, CorelDraw and Matlab. Introduction. Hardware and software architecture ((OpenGL, DirectX, X3D) of graphic computer systems. Overview of 3D grapihcs pipeline. 3D modeling techniques. Model/view transformations. Colors. Local illumination and shading Clipping. Projection. Rasterisation. Hidden surface removal. Texture mapping and effects. Global Illumination. Graphics user interface and devices. Lectures. Computer practice Consultations. Course material is divided into two parts and is examined in the form of two tests during the course. In practice classes 3D primitives are presented and manipulated using OpenGL or DirecX depending on the student’s choice. The quality of the Practice work is evaluated. Successfully completed practice is a prerequisite for taking the final examination. The examination is written. the final grade is based on the sum of points achieved on examination, tests and practice tasks.
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