Subject: Spatial Shape Design
(09 -
IA006) Basic Information
Course specification
Course is active from 01.10.2010.. Course which have preconditioned courses Spatial Shape Design
Enabling students for spatial visualization and generation of spatial models. The use of graphic programmes for 3D visualization, as well as good perception of space. Graphic programme systems and models. Methods of information presentation: raster graphics and vectors graphics. Fundamentals of spatial shaping. Users interface. Structure of program systems for spatial shaping. Image: natural and generated. Object recording. Presentation of Projection and Views. Classic views. Orthogonal projections. Axonometric projections. Oblique projections. Perspective. View design at the computer. Camera position. Curves in Computer Graphics: cubic spline, normalized cubic spline, Bezier curves, NURBS. Surfaces in CG: surfaces of revolution, sweep surfaces, quadrics, ruled and developable surfaces, Coons linear surfaces, Coons bicubic surfaces, Piecewise surface representation, mapping parametric surfaces, bilinear surfaces, Bezier surfaces. Geometric primitives: cube, box, cylinder and sphere. Curves and surfaces intersection: algebraic methods, subdivision methods, discretization methods. Contour line of surfaces. Surfaces intersection on basic on geometric models. Boolean operations on solids. Visibility: Painter algorithm, Newell's algorithm, Warnock's algorithm, Z Buffer algorithm. Clipping Algorithms: Clipping, Cohen-Sutherland Line Clipping, Cyrus-Beck. Changing the shape of objects. Global changes of shapes. Changes of free form. Transformations: 2D and 3D. Space configuration. Obtaining 3D image from the 2D sample. Fractals. Application of different application software. Sketching: 3D scene. Setting the scene: eye point and the plane of the figure. Lectures, Computer Practice, Consultations.
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