Subject: Engineering Animation and Other Media
(09 -
IGB052) Basic Information
Native organizations units
Course specification
Course is active from 01.10.2010.. Course which have preconditioned courses Engineering Animation and Other Media
Enabling students to notice possibilities of connecting computer animations to the related media, where it is often used. Those media are sound, video/film, multimedia, internet and virtual reality. To apply acquired knowledge in the further educational process as well as in the future professional work. Introduction and definition/clarification of basic concepts (glossary): animations, computer animation, sound, video, film, multimedia (hypermedia), internet (world wide web). Overview of the development and characteristics of each of these media. Role, relationship and contribution of computer animation to the implementation in these media; improvement of these media by computer animation; synthesis and future development of integration of these media and computer animation. Overview of the software necessary for integration of computer animation and specific media. Social contribution and possibilities of application of integration of computer animation and related media. Lectures and Practice in the computer laboratory. Consultations.
Computer Practice is based on mastering the software for recording, processing and implementation of the sound and sound effects into computer animation, by using the software: Steinber Wavelab, Steinberg Nuendo and Sony Sound Forge.
A part of the course which represents a logical whole is passed through the colloquiums. Colloquiums are done in the computer laboratory. The student may take the next colloquium if he/she previously won at least 30% of the points. Colloquiums are taken on the computer by practical solving of the given problems. In order for the student to pass the examination, besides other prerequisites he/she has to win at least 30% of the points in each of the colloquiums.
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